5. Friday 14/4 – evening slot

#8-05: Ungrounded but Unbroken

Practical info: The table sits 6 players and 1 GM. A minimum of 3 players and 1 GM is required.

The scenario is written for characters on level 1-5. If you do not have a character within this level range you will be given a pre-generated character. This scenario is suitable for both new and experienced players.

 

Teaser to “Ungrounded but Unbroken”:

The Peerless Empire of shaitan genies has warred with their fiery counterparts for centuries, and thinly stretched resources leave the shaitans in need of additional aid. They have founded a new state-sanctioned mercenary company known as the Ungrounded, which draws upon free agents from across the multiverse. One of the Society’s few friends on the Plane of Earth has recommended at least a handful of Pathfinders join the Ungrounded, knowing that even a few months’ service could dramatically enhance the Society’s reputation (and fill those agents’ pockets) in this distant realm. The Pathfinders travel to the magnificent Opaline Vault as the Society’s first envoys, but in doing so they must survive the otherworldly threats that lurk in both this strange environment and within their own ranks.

Content in “Ungrounded but Unbroken” also contributes directly to the ongoing storyline of the Sovereign Court faction, but the scenario can be played with characters from all factions.

 

Useful reading:

Opaline Vault

#8-10—Tyranny of Winds, Part 2: Secrets of the Endless Sky

Practical info: The table sits 6 players and 1 GM. A minimum of 3 players and 1 GM is required.

The scenario is written for characters on level 1-5. If you do not have a character within this level range you will be given a pre-generated character. This scenario is suitable for both new and experienced players.

 

Teaser to “Tyranny of Winds, Part 2: Secrets of the Endless Sky”:

Recent discoveries suggest what was a simple theft is part of a grander plot that directs the Pathfinders to floating metropolis of Armun Kelisk, capitol of the djinni empire. As the Pathfinders pursue the culprit and uncover the past that has brought them in conflict, they may find they have more in common than they had expected—including a shared enemy.

 

Secrets of the Endless Sky is the second scenario in the three-part “Tyranny of Winds” campaign arc. It is preceded by Pathfinder Society Scenario #8-08: The Sandstorm Prophecy and followed by Pathfinder Society Scenario #8-12: Caught in the Eclipse. All three chapters are intended to be played in order.

 

Content in Secrets of the Endless Sky also contributes directly to the ongoing storyline of the Sovereign Court faction, but the scenario can be played with characters from all factions.

 

Useful reading:

Armun Kelisk