Summer lovin’ -Tell me more
Three girls, three guys and the stories about who did what and with who during a big. summer music festival. We will get the story as told by the girls, as told by the guys and then finally played out as it really happened. It’s summer lovin’ and tell me more.
This scenario is not about finding your perfect partner, having amazing sex right away, and living happily ever after. It is a scenario about the uncomfortable hook up in the tent, the grass in the ass, and the poor communication which leads to it all being awkward. But also about the nice feeling of making out, the thrill, the hope of something more, the fun and the laughter.
What really happened during the festival? How did the dead gorgeous guy you hooked up with turn out to be your crappiest lay ever? Or how did you end up in the caravan with the girl you’ve wanted for several years, even though you shouldn’t have been there in the first place? At least according to your partner.
Sex is a the main theme of this scenario, but you will not get physical with the other players above holding hands. Then the scene will be told thought storytelling down to every nitty, gritty detail, both physically and emotionally.
Just tell me more!
Playing time: 2 hours
Number of players: 6
Genre: Rock ‘n’ roll realism
Type of player: Players interested in drama of everyday situations. The game is for anybody that has ever made out at a festival and ended up in an awkward situation. Sexual experience is almost required since the players need to talk about sex in a realistic manner.
Type of Gamemaster: The gamemaster should be a guide to help the players set the scenes, and not someone who likes to be the storyteller. Needs to be able to push the players into situations that they are a bit timid about. Needs to talk about sex and to make the players comfortable with doing so..
About the authors: The authors are three of the leading ladies of the Nordic larp scene, and has designed great larps such as Mad about the boy (Norway 2010) and A nice Eveing with the Family (Sweden 2007). They have also previously designed games, such as Screwing the crew (2009) and Growing up (2010). Both Knudepunkt 2009 and 2010 was created and produced by authors form this group, who works hard both in favor of Nordic cooperation and to include games at Knudepunkt.