The Wolves of Winter

Beyond Ostland, in the snow-covered northern wilderness leading to The Crags of Shargun, four hunters are closing in on their prey. They have covered half the Empire on his trail. Now they are close enough to smell his sweat on the harsh, cold wind. Nothing can stop them…

… at the same time, the sound of weapons and guttural barking from twisted throats can be heard behind them. Something has caught the scent of the four hunters, and the forces of chaos arenot an easy thing to throw off your trail.

The Wolves of Winter is a Warhammer action scenario about four female hunters’pursuit of a sinister criminal, and a scenario about being hunter and prey at the same time. A high paced hunt, where the four characters have to work together and use their resources wisely to reach their goal.

It is also a scenario about a hunt that not all the characters will come out of alive.

At least one character will not return from the cold northern wastes. So it is also a scenario about grabbing every opportunity, using the weaknesses of others to your own advantage and doing anythingto get ahead.

Because when your have the bloodhounds of Khorneat you heels, you don’t have to be the fastest, as long as you’re not the slowest.

The scenario uses a simple card-driven system that supports action, inter-player drama and pushes the characters’resources to the limit.


Playtime: 2 hours

Number of players: 4 + 1 gamemaster

Key words:Warhammer, gritty fantasy, chase, action, britpunk.

Type of players: You like dirty fantasy and cool characters under pressure. You want to run amok in action scenes with much player freedom, and you like playing both with and up against the other players. You enjoy when the rules are tightly entangled with the story.

Type of gamemaster: You like creating atmosphere, run tightly scripted scenes at an intense pace and can react to the actions of the players and challenge the characters.

About the writer: Kristian is part of the RPG light brigade. He has written seven scenarios for Fastaval, and this one scores surprisingly low on the Elf-scale. Kristian would love to play some more Warhammmer Fantasy roleplaying outside Fastaval.

Age: 13+