Program your Mech and fight the other Mechs in the Arena. Hit, shoot, move and operate the arena to earn prestige and win. Powerful attacks may not always be the way to go, so it’s a good thing the programs are not totally fixed.

In the Arena you must use your wits to control your Mech and demolish your opponents Mechs.

Program your Mechs program strip with 2 program cards pr. program slot and go
fight the other Mechs in the Arena. Each program contains 2 actions, but every problem slot may only activate 3 out of the 4 possible actions. So every turn of fighting requires choice and tactical consideration to fit the situation. Even though a powerful attack is good, it may not always be the way to go, since it
looses flexibility.

Hit, shoot, move and operate the arena, to earn prestige and win.

Keywords:
Mechanics: action programming, simultaneous action selection, take that

About the designer:
Peter started out as a role-player, but as you grow older and starts a family, the time is more for
boardgames. Before Arena Mechs, Peter’s only design experience is the Fastaval Game Rush – so
we’re dealing with someone relatively new to all this. Peter has had a lot to do with Fastaval in
recent years, though in more of a techincal/support role. But this was the year the pitch was to be
made, and here we are.
Peter has a preference for shorter games with simple and elegant mechanisms, but lots of depth and
entertainment value. Among the favourites are Azul, Dixit, Loveletter and Labyrinth