Welcome to the Northern Expanse, a place where nature is still unexplored, mystical and dangerous. When the humans first arrived, they thought they found an unspoiled paradise, filled with bountiful forests, lakes swimming with fish and cold freshwater flowing from the mountains. But as their settlements expanded and the surrounding forests grew thinner, nature itself pushed back. Great creatures known as Beasts emerged, and with their fangs, claws and mystical powers, they proved an incredible threat to the humans. In order to protect the settlements, humans enlisted specialized hunters, tasked with tracking and killing the Beasts before too many of their kin perish.

  • Duration: 30 min per player

  • Participants2-4

  • Language: Engelsk

  • Digital platform: Tabletop Simulator. You must purchase and install this software before you can play.

  • Other platform: Tabletopia. Contact us during Fastaval if you wish to play here.


Beast is a one-vs-many type of game, in which one player takes the role of a Beast; a giant, godlike creature who wants to fend off the humans invading her domains. All other players take the role of hunters, who cooperate in an epic hunt to track and kill the Beast.

Hidden movement
The Beast uses a deck of direction cards to move over forests, swamps and caverns, using guile and deceit to hide its track from the hunters. However, whenever a hunter moves over a location where the Beast has previously been, a trail appears. Only when a hunter searches a location or the Beast itself attacks an unsuspecting target is the Beast’s actual position revealed. More so, each hunter has but one chance of searching each round, making it a tense and difficult decision. Hunters seldom have full information whether the trail they’re pursuing contains the Beast’s actual location, or if the trail has already gone cold.

Asymmetrical Drafting
Each action you perform in this game is done by playing a card from your hand (up to a maximum of two cards per turn). This means that if a player wants to search, attack or move, they need to have a card in their hand that lets them do that. Before each round, both hunters and Beast participate in a draft for the most important cards. All action cards can be used by both Beast and hunters alike.

Teamwork above all
In order to win this game, you either need to cooperate every step of the way if you play as a hunter, or skillfully outmaneuver your opponents if you play as Beast. On their own, hunters are never stronger than the Beast. Only when hunters communicate, strategize and combine their actions can they bring down the Beast before it’s too late.

About us (designers)

My name is Elon, and I’m the older brother. Besides making board games with my brother, I work as a nurse in the emergency room. For me, there is no greater feeling than to sit down with my brother after a long stressful day at work only to get my butt kicked in Beast. As kids we grew up making games (perhaps fueled more by imagination than actual rules and gameplay), and now we’re in process of actually starting our very own board game company Studio Midhall.

My name is Aron, and in my other non-monster hunting life, I’m a teacher and aspiring artist. All of the artwork and graphical design in Beast is done by me, which in retrospect was a kind of crazy decision because when we started this project I knew almost nothing of photoshop or digital art. Getting to create this beast of a game (no pun intended) with my brother and learning the skills necessary to do so, is pretty much the best thing ever.