Four strangers are recovering from major surgery. What will they share, in this place of vulnerability, before rejoining the outside world and its expectations of what men may and may not speak about?
Keywords: masculinity – vulnerability – sharing
Four men, strangers to each other, are in a hospital ward recovering from different kinds of major surgery. They gradually connect with each other and build trust, as they talk about their lives and share their thoughts and feelings. At the end, they will leave the ward and return to the outside world.
This scenario is not about danger of death, tearful farewells, etc: everyone will recover successfully. The player experience is intended to be that of exploring a realistic character in a realistic situation – a ‘typical’ man who usually has little opportunity (and perhaps little wish) to express himself, but who now has an alibi to do so. What will he say, what will he learn? – how much will he trust the others?
Play this if you like understated personal drama, small revelations leading to big thoughts and feelings, and the exploration of aspects of masculinity. The structure is semi-live (while immobile in a hospital bed), with a mix of individual and group scenes, some with NPCs.
About the author:
Mo Holkar is a long-time gamer from the UK, who made his Fastaval debut in 2016 with the scenario ‘Heroes’. He loves co-creative storymaking; and scenarios and larps that encourage players to use the character, theme, and setting to explore aspects of the human condition, or of themselves.
About the scenario:
Number of players: 4 players and 1 GM
Play time: 4 hours
Age limit: 16+
Language of player materials: Danish and English
Language of GM materials: Danish and English
Amount of reading: 1 page