by Magnus Hegaard
A group of refugees band together and must cross their war-torn kingdom on a journey toward a better place. Along the way, they discover whether they can hold on to the life they left behind, and the person they once were. .
Prticipants: 3-4
Game Facilitators: 1
Total time: 5 timer
Language: Danish/English
Age limit: 13+
How much to read: 2 pages. Characters will be available as audio
A scenario about life on the run, about the people you meet along the way, about the things you leave behind, about friendship among strangers, and about the journey toward a better place.
The Wanderers is a drama/adventure roleplaying scenario about being a refugee, set in a recognizable world inspired by Nordic folk tales. The story blends the darkness, tragedy, and realism of life as a refugee with warmth, a sense of wonder, and an underlying hopefulness.
The scenario follows a small group of refugees and their journey through their war-ravaged kingdom, Drada, both in the many quiet, lingering moments on the road and around the campfire, and in the dramatic moments where everything is at stake.
The scenario follows a fixed structure with predetermined scenes. Within this framework, the players have room to take full ownership of the characters’ development and emotional journey through the story.
- Refugees
- Tales of travel
- Heartfelt
Content notes
Violence, discrimination, loss of close family members.
Type of participant:
You want to explore life as a refugee, and enjoy a grounded, character-focused story where the journey matters more than the destination, and where time is taken for both the small joys and great sorrows of life.
Type of game facilitator:
You enjoy asking thoughtful questions, cutting scenes before lingering moments drag on, and portraying a handful of supporting characters. The scenes are predefined and provide a solid framework to lean on, while still leaving room for you to put your own mark on the atmosphere, descriptions, and NPCs.
