by Lene Frederiksen and Louise Hammerbak

Tired of millennials of strife and unresolved conflicts with his first children, Yahweh takes the bold step of seeking professional help from a family therapist.

Presentation

Players: 4

Gamemasters: 1

Total runtime: 2 hours

Language: Danish and English

Age limit: 15+

Material to be read: 2 pages of character information

With the help of a family therapist, Yahweh, Eve, Adam, and Lilith attempt to find themselves and each other. This results is an extraordinary journey through feelings of doubt, betrayal, and guilt. 

The scenario is set as a 1-hour therapy session. The characters confront their own and others' mistakes, regrets, traumas, and conflicts, as well as the profound impact they have had on each other's destinies. The therapist guides them with questions and psychological exercises. The scenario’s structure is open, inviting players to humanize the familiar biblical characters with compassion and a humorous twist. 

The scenario is humorously pseudo-realistic. Despite the characters taking the situation seriously, there is room on a meta-level to laugh at the pettiness and absurdity. 

Will Adam and Eve get together again? Has Yahweh truly changed? Is Lilith too much of a feminist to ever find a partner? Can 6000 years of disappointment and resentment be resolved in a divine reconciliation? It's entirely up to the players...

Players: 4

Gamemasters: 1

Total runtime: 2 hours

Language: Danish and English

Age limit: 15+

Material to be read: 2 pages of character information

Player types:

You should be willing to participate in light conflict play set in a humorous setting that is easy for all players to engage with. There's room for improvisation with a hint of storytelling elements.

It's not a "shouting scenario" but a scenario with space for drama and nuanced emotions. 

 

Gamemaster type:

You play the therapist and control the session. Your job is to help the players talk about their characters' traumas and relationships and occasionally interrupt and guide them by asking questions or doing a therapeutic exercise with them. The scenario includes an easily accessible toolbox with questions and exercises that you can use as needed.